Question: What are all the possible texture file types that can be used?
Answer: The texture file types that can be loaded using the Content Pipeline are: Bmp, Dds, Dib, Hdr, Jpg, Pfm, Ppm, and Tga.
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Welcome to my basic tutorial blog. This blog introduces XNA game programming using the C# language. I do hope that you learn from the text on this blog even though I am not such a good programmer myself. If you check this blog out, I thank you. Also, I want you to know that this site has been dedicated to my Lord and Savior. All I do is worthless unless it is done for Him. Thank you Lord.
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